Dragon Age: Origins was a troublesome game for me. I’m a big fan of BioWare and I’ve always had a blast with their games (well, excluding MDK2. That game aggravated me), but nothing about Dragon Age drew me in. I think I ended my playthrough after 7 hours and I was only in the first town (where you have to pay a toll or kill the bastards at the bridge to get in).
I’m not quite sure what turned me off, but I think it was the lack of polish or the awfully generic storyline (which I hear has a satisfying conclusion). Nothing seemed very new to me and the technology powering the game was terrible to look at. Yeah, it had a grand scale, but it looked worse than Neverwinter Nights (a game that launched seven years prior!).
Still, there were certain aspects that I enjoyed and wished to see fleshed out in an expansion or sequel. When I heard BioWare wasn’t keen on letting their new IP die, I did get excited for the possibilities. Maybe some more action, a better art style, less filler.
While I can’t answer if 2 has any filler or not, I can say that my first few complaints have been rectified. The demo for Dragon Age 2 definitely showcases a much more action packed and engaging opening. The story is still a bit dull, but the demo begins with a bang and keeps going for a good half an hour without losing any intensity.
Much like the PC version of Mass Effect 2, Dragon Age 2 is better optimized on the platform. The menus are slick, if a bit console oriented, and the inventory/skill tree screens are nicely done. While I’m not a fan of the black backgrounds, I do like the text displays and important information being available all at once.
The biggest change is the pacing, though. Combat was a bit boring in the original, but the skill trees seem a bit more thought out this game. I had chosen a generic barbarian type character and his attacks made sense. Shield Bash, Whirlwind and Smash were all accounted for and helped clear out more than one enemy at a time.
All action, all the time!
Switching between characters was simple and worked without much of a hitch. Simply pressing F1, 2, 3 or 4 changed between available party members and the transition wasn’t as jarring as in the first game. The camera quickly focused on the party member and the skill bar updated without a problem.
The only thing I will note is that the lack of the overhead, Icewind Dale style view does make me a little sad. I enjoyed exploring the environments with an old school style, but I suppose it doesn’t matter as far as gameplay is concerned.
The art direction does deserve some commendation. It’s a lot more bright and colorful this time around. The level that the demo gives you is a bit generic in terms of location, but it does feel a lot like the opening to “Fellowship of the Ring,” and recreating something like that is impressive. It’s also a hell of a lot of fun to rip through orcs and grunts.
As for plot, I’m not too sure what to think. The voice acting has improved marginally, but the game is still a bit bland for my tastes. We’ve all heard tales of some mystical and powerful evil invading some secluded land and it still doesn’t feel any more compelling this time. I will admit that I skipped most of the cutscenes after the first, though.
To sum it up, though, Dragon Age 2 is shaping up nicely. I may force myself to finish the first just so I can fully enjoy the sequel, but I’d say that those kinds of measures aren’t required for most gamers. The sequel has definitely been improved in all the right categories to let new fans jump in and feel welcome.
In more console related news, I was going to write a nice blog about the demo for Yakuza 4, but Sega didn’t see fit to really make much of a demo. So my thoughts on that will be limited to a paragraph or two. Yakuza 4 is the continuation of the Yakuza series and follows the plot of not just one character, but four!
As for what the game is about, I have no idea. The demo boots up and you’re given the option to start, which puts you directly in the shoes of the first character and makes you fight. After you finish the battle, you change to the next character and continue until you’re finished with Kazuma Kiryu’s battle (Kazuma being the main character of the previous three games).
It’s nice that the different characters have different styles, but I’m not exactly sure what I’m supposed to take out of this demo. I already loved the battles from the third game and I was eager to get some insight as to what the story might be about. Hell, I would have even liked to see some of the changes to the game’s fictionalized Tokyo.
As it stands, if you haven’t been introduced to the Yakuza series, don’t bother giving this demo a try. It will do nothing for you as it literally does nothing. It lasts about 10 minutes and just occupies 650 mb on your PS3. If you want a real taste of what Yakuza is about, give the demo for 3 a try. That gives you some story and a few substories to complete, as well as letting you walk around a small portion of Tokyo.
Until next time…