Beatles: Rock Band – Review

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After a few days of completely destroying The Beatles Rock Band, I can rest assured that a final verdict is ready. I’ve seen nearly all of the games challenges and conquered them and I’ve managed to play the harmony sections with a friend, so I definitely think everything is covered.

The Beatles Rock Band is Harmonix’s next game in the highly regarded Rock Band series. Instead of trying to focus all their effort into creating a mixed setlist, Harmonix focuses their efforts on one band and does everything to the fullest. You will not be displeased with this title if you are a Hardcore Beatles fan.

What may displease you is the gamer inside. Now, I’m a massive fan of the Beatles. I own all of their albums and even their 2 B-Sides collections and Live Albums. There is not a Beatles track that I don’t have in my possession. But what irks me about Beatles Rock Band is how nothing is dramatically changed over the previous titles in the series.

To start off, the game launches you into a story mode where you and 3 friends will follow The Beatles throughout their career with some animated cutscenes that detail little to nothing about the actual event you will be playing. The arenas and areas you play at are locations like “Shea Stadium,” “Abbey Road Studios” and “Apple Corp. Rooftop,” which all take the form of Chapters (there are 8 in all). While this is definitely an amazing touch in providing fans to see how the Beatles existed, it definitely leaves out the parts where Ringo and Lennon quit or any of their in-discrepancies.

Still, the setlist is what matters the most in this game and it definitely delivers the goods. Every song is a hit, though some may be a bit boring on Bass or Drums. The only real problem I have is that not enough is offered. The Beatles have 14 studio albums and while every one has at least 1 track in the game, some albums only have 1 track in the game. The game offers up 45 hits and this is a marked improvement over both Guitar Hero band based games, but it still amounts to about 3 hours of gameplay, at best.

Why not pull more from the catalog to give fans a more enticing package? Considering Rock Band 2 shipped with 84 songs and another 20 for free as DLC, thinking about why Harmonix chose to leave out such a large chunk of their work (and even singles like “I Wanna Hold Your Hand” and “Penny Lane”) is puzzling.

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Never been better.

The graphics in the game are something to behold. There is definitely a slight cartoon edge to the look of the group, but their charm has never been capture in a digital form any better than it is here. Each song showcases its own music video of sorts in the background and the more trippy songs from the catalog have equally trippy backgrounds to accompany them. The only problem you may run into is running this on an SDTV, as the bright colors can often be distracting.

The note charting on the instruments is the weakest part for hardcore fans of Rock Band. Virtually nothing will give you challenge other than trying to 100% a few songs. But, even at my worst, I managed 98’s on songs (even on Drums, which I am quite awful at). The way this game tries to add challenge is by giving you achievements that relate to songs.

The achievements sort of work like the challenge based career mode that Guitar Hero 5 exhibits. Things like, “Play Dig a Pony and hit every hammeron/pulloff without Strumming” is neat, but relegating them to the achievement screen means a lot of players will simply never bother to figure out what is next.

There is a challenge mode in the game, but it simply tasks you with playing each chapter from the story mode with the songs running back to back (almost like an endless setlist). You never have to play the entire game from start to finish, but even replaying the game without any added challenge makes it worthless. Why not give gamers something unique to perform while replaying the game?

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Harmonies can definitely be a pain, but they also provide some fun.

The one new addition to the gameplay is vocal harmonies. While these are not a dramatic change, their implementation is flawless. Harmonix made the game so that you can connect 3 microphones to your 360 and have 3 players singing at different pitches all at once. But instead of just assigning mic 1 to harmony 1, the game never tells you which part you need to specifically sing. This allows your friends to help you out of tough spots or even just have 3 players singing 1 single part.

Even with that innovation, this feature is not something that a lot of music games will adopt. There is limited appeal to singing in the first place, but having a group of people who even want to try singing together is just asking for trouble. What doesn’t help with the harmonies is the way the screen looks during these sections. Words for Mic 2 and 3 are shown on top, but Mic 1 is at the bottom. Since we’ve been trained to stare at the bottom of the screen since Rock Band 1, trying to look at the top is just confusing (there is no real other way to fix this, though).

What does help this game along is the promise of DLC. Harmonix plans to release full Beatles albums in the coming months to further flesh out the games catalog of music. If the entire discography of the group were to be released, this definitely would be the ultimate band based title you could ever buy. What hurts this feature is how the music is not exportable to other Rock Band titles (nor does the DLC even work in other games). You will always need to have this disc, which means that you can never expect a sequel to improve upon any aspect of the game you feel is weak.

Also, you have to think about the appeal of this title. If you truly don’t like The Beatles, there is absolutely nothing in here that will change your mind. I have nothing against all Beatles songs in a game about them, but trying to market this to other players seems impossible.

So for my verdict, I have to say rent this game. If you truly are a hardcore Beatles nut who needs everything with the groups name on it, just buy the thing. If you are getting extremely tired of music/rhythm games, there is nothing here that will sway your opinion. The game is of extremely high quality, but the gameplay aspect is so unchanged to really make waning fans take notice.

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